Navigator Tertius Mordecai (Mord) Callidon

House Brabazon Haunted Survivor


XP Spent: 5,950 XP Reserve: 000 Rank 1

Score Base Add Mod1 Mod2 Mod3 Final Bonus
WS : 25+ 0 25 2
BS : 25+ 10 +5 Simple, 250 40 4
S : 25+ 5 -5 VoidBorn 25 2
T : 25+ 20 +3 Tainted +3 Pride 51 5
Ag : 25+ 10 35 3
Int : 25+ 15 40 4
Per : 25+ 20 +3 Scapegrace +5 Simple, 100 53 5
Wil : 25+ 20 +5 VoidBorn 50 5
Fel : 25+ 0 -3 Tainted 22 <1> 2

Wounds : 13
Fate : 4 -1 Shiplorn 3 <2>
Insanity : 12 (Tainted) + 17 (Brabazon) = 29
Corruption : 4
<1> -5 on all Fellowship Tests made interact with non-VoidBorn humans and voidfarers who are not personal friends if they have heard of your background and/or reputation ( -10 if both) (VoidBorn and Ship-lorn). An addition -10 applies if on a planetary body dealing with locals.
<2> But on a roll of 9 on a d10, a spent (not burnt) fate point is not used (VoidBorn)

Void Born, Scapegrace (+3 to Per), Tainted (Insane), Ship-Lorn, Pride

Brabazon (Nomadic)
No Path Too Dark: gain Peer (Trask Dynasty)
Mad Fear: Phobia (Navis Nobilite) (Severe), Phobia (Silence) (Minor), Jaded
Lore of the Warp: Talented (Navigation (Warp))
A Taste for the Warp: Fate Point to succeed in Navigator power by 1d5-1 DoS
Scorn of Dirt Dwellers: -10 to Fellowship while on planetary bodies
Initial Mutations: OneTwo
Eyes as Black as the Void (no benefit variant)
Darkening Flesh (=Pale and Hairless Flesh, Pigmentation in Reverse)
Strange Vitality (no benefit variant)

Best-craftsmanship naval pistol (1d10+4 I; 20m, s/3/-; clip 6, reload Full; tearing, never jams)
Best-craftsmanship metal staff (1d10+1 I: +10 WS to attack/parry, primitive)
Best-craftsmanship xeno-mesh armor (Arms, Body, Legs: AP 4, 1 kg)
Emperor’s tarot deck
Silk headscarf
Nobilite robes

Charmed; VoidBorn
Ill-Omened; VoidBorn
Void Accustomed; VoidBorn
Resistance (Fear); Navigator Advance, 200

Awareness; Navigator Advance, 100
Ciphers; Navigator Advance, 100
Common Lore (Navis Nobilite); Navigator
Common Lore (Koronus Expanse); Elite Advance, 100
Dodge; Voidmaster Advance, 100
Forbidden Lore (Navigators, Warp); Navigator
Interrogation; Navigator Advance, 200
Literacy; Navigator
Navigation (Stellar, Warp(‘+10)); Navigator, Talented
Pilot (Spacecraft); Voidmaster Advance, 100
Psyniscience (’+10); Navigator, Talented
Scholastic Lore (Astromancy); Navigator
Scrutiny; Voidmaster Advance, 100
Sleight of Hand; Scapegrace
Speak Language (House Brabazon); VoidBorn
Speak language (High Gothic, Low Gothic); Navigator
Survival; Ship-lorn

Navigation (Stellar); VoidBorn
Pilot (Starship); VoidBorn

Melee Weapon Training (Universal); Navigator
Nerves of Steel; Voidmaster Advance, 100
Peer (The Insane); Tainted
Peer (Trask Dynasty); Brabazon (Nomadic)
Pistol Weapon Training (Universal); Navigator
Talented (Psyniscience); Elite Exchange for Brabazon: Peer (Trask Dynasty)
Talented (Navigation (Warp)); Brabazon (Nomadic)
Jaded; Brabazon (Nomadic)

The Lidless Stare (Novice): opposed Will test with all enemies. If won, opponents suffer 1d10+Will Bonus E damage, not reduced by Armor or Tough. Nav takes 1 level of Fatigue, 2 if failed prior Will test.

Tracks in the Stars (Novice): may track a ship’s warp trail in real space using Per as long as trail is not older then Per Bonus in weeks. Free action as part of movement.


Navigator Tertius Mordecai (Mord) Callidon

Rogue Trader: Cold Trade of the Dominion of Saint Mordechai Homunculus23 DaveMayer